#import <Foundation/Foundation.h>


@interface QuenchIlluminateModel : NSObject

//: Properties here
@property (nonatomic, assign) int unityUmbrella;

//: yearningLushEnigma
@property (nonatomic, assign) NSInteger tranquil;

//: glimpseGlimmerWhimsy
@property (nonatomic, assign) NSInteger velvet;

@property (nonatomic, assign) NSInteger blaze;

//: charismaWonderNatural
@property (nonatomic, assign) NSInteger whimsyOdysseyLaughter;

@property (nonatomic, strong) NSArray *eclipse;

//: blazeQuench
@property (nonatomic, assign) NSInteger riddleSerene;

@property (nonatomic, assign) int resilientYonderYawn;

//: picture
@property (nonatomic, strong) NSNumber *kiteVortexGrasp;

//: glow
@property (nonatomic, copy) NSString *hologramRadiant;


//: 随机方法
- (NSDictionary *)joyousYawnJuggleyardLaughter:(NSString *)cactusJoyous;

- (void)zipperCascadeignite:(NSString *)insectMerge;

+ (void)xenonFlourishSoarfeast:(NSString *)tranquil;

- (void)tangleMingleSerenenostalgia:(NSString *)journey;


@end